Mechanical 3D View in Flux

Flux is an AI hardware engineer. It lets you and your team review the complete product in 3D, in the browser: mechanical parts, assemblies, boards, and their parts.

Use the 3D view to inspect how parts relate in an assembly. Switch between 2D and 3D with Toggle 2D/3D Camera. Use the canvas controls to change the camera view and frame the model.

  1. Open the project with the board or mechanical assembly.

  2. Switch to the 3D view.

  3. Use the camera controls to view the model from the direction you need.

  4. Select Camera options to switch between Perspective and Orthographic.

  5. Press M to start Measure Distance, then select two points on the model.

The View panel groups its controls into Camera, Layers, Analysis, and Display. Use these sections to choose how the model appears, which layers are visible, and which surface or section tools you use.

Set the camera and display

In Camera, choose a Materials preset: Blueprint, X-Ray, Solid, or Realistic. Choose Perspective or Orthographic for the projection. Perspective shows depth as you view the model. Orthographic keeps parallel model edges parallel in the view.

In Layers, show or hide model content and focus the view on a row. Available rows include Top 3D Models, Bottom 3D Models, Mechanical Layers, Mechanical Objects, Board Outline, and Hole Outlines. Use the row controls to change visibility or focus a layer while you inspect the assembly.

In Display, adjust how the 3D scene appears. Use the panel sections to keep attention on a board, a mechanical part, or the complete device. For example, show mechanical objects with the board outline when you inspect how a board fits its supports.

Inspect sections and surfaces

Use Analysis to inspect the inside of the model or study surface quality.

  • Cross Section lets you choose an Axis, use Flip kept side, set Depth in millimeters, and select Cut Layout.

  • Surface Continuity provides Zebra Stripes and Curvature modes.

  • Curvature Combs provides Comb Length, Line Density, Inflections, and Curvature Jumps.

To view a section through an assembly, open Analysis, select Cross Section, and set its axis and depth. Use Flip kept side to change which side remains visible. Select Cut Layout to include the board layout in the section view.

To study a surface, select the model and use Curvature Combs. Adjust Comb Length and Line Density to change the display. Use Inflections and Curvature Jumps to focus the comb display on changes in the surface. Use Surface Continuity to display Zebra Stripes or Curvature on a model surface.

Ask Flux for renders and videos

Ask Flux to create a still render, a turntable video, an exploded-view animation render, or a product video. Describe the subject, scene, and camera movement you want. Include the board and mechanical parts when the render should show the complete device.

Create a still render of the gripper assembly on a white background.
Create a product video that shows the board go into the enclosure and the lid close.
Create a turntable video of the complete device with the camera at eye level.
  1. Tell Flux which project or assembly to render.

  2. Describe the camera angle, background, lighting, and product focus.

  3. Ask for a still image, turntable video, exploded-view animation, or product video.

  4. State how the product should appear, such as with the board and enclosure shown together.

These renders help you present a product or show how its parts fit together. Ask for a close view of a mechanism, a view of the board inside the enclosure, or a turntable view of the complete device.

Example prompts

Create a realistic product render of the board inside its enclosure. Show the connector openings and the four mounting points.
Make a turntable video of this pan-tilt camera assembly. Keep the two pivot axes visible throughout the rotation.
Create an exploded-view animation render of the handheld device. Show the board, display, battery, and housing in assembly order.
Render the robot arm from a low front angle with the end sensor and all joints visible.
Show a cross section through the enclosure and board. Set the cut depth through the center of the display connector.